Kool-Aid Man in Second Life, 2008-2011 (2008)
By Jon Rafman
Wherever Rafman’s Kool-Aid Man avatar goes in Second Life, he finds environments and other avatars apparently created for the sole purpose of having weird sex – or at least some facsimile thereof. Watch as Kool-Aid Man encounters a male figure in baggy jeans and a bucket hat masturbating a recumbent unicorn, or as he observes a hermaphroditic centaur mounting a fox-humanoid from behind, or as he approaches a fire-breathing, three-headed dragon in a torch-lit castle (a moment’s hesitation, a hint of relief – has Kool-Aid Man finally encountered a legitimately majestic creature?) only to see the dragon get up on Rafman’s avatar and start humping it. One has to wonder what kind of satisfaction Second Life users were really deriving from these crudely-animated sex acts. Not to belabor the obvious, but CGI models don’t experience pleasure, and making it look like they do takes a lot of effort – a fact that becomes more clear when Kool-Aid Man visits the “Pompeiian Delights Sex House,” where the walls are plastered with pixelated ads for 3D-rendered body parts, animations, and sound effects to make one’s virtual sex experience more lifelike. It’s not all quite so sordid, though. As wi…
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